About

Tony Prescesky

A 17 year videogame industry veteran, Tony has had the good fortune of working on some incredibly respected franchises such as Need For Speed, Splinter Cell, X-men, FarCry, Watch_Dogs, and most recently Star Wars, for which he received a Golden Reel Award (Motion Picture Sound Editors) for his work on Star Wars: Battlefront 2.
Tony is an avid video game enthusiast with a passion for video games,  game audio, games as an art form, and as an industry.

Pavel Maximytchev

Pavel is an incredibly diverse musician, and composer, with styles ranging from jazz to orchestral to electronica, to straight up gangsta rap! He’s also a gifted sound designer. He got his start in videogames 11 years ago, as a sound designer on the Splinter Cell franchise, and was integral to establishing the distinct audio aesthetic for the Watch_Dogs franchise, where he served as Assistant Audio Director.